Game show

Taipei Game Show 2022 opens while limiting capacity

Taipei, Jan. 22 (CNA) The Taipei Game Show 2022 opened on Saturday as one of the world’s first major gaming events this year, with in-person attendance limited to a maximum of 7,000 at any one time. moment. given the COVID-19 pandemic.

This year’s show, themed “Gaming Forward,” represents the undiminished enthusiasm of the gaming community despite the COVID-19 situation, said Paul SL Peng (彭双浪), president of the Taipei Computer Association ( TCA), during the show’s opening press conference, which was held from January 22 to 25 at the Taipei Nangang Exhibition Center.

As part of coronavirus prevention measures, four ultraviolet-emitting disinfection robots will disinfect the premises every night, Peng said.

“We hope this event will be held to the highest possible disease prevention specifications,” Peng said.

According to the TCA, only 6,000 to 7,000 people will be allowed into the venue at any one time, following similar regulations last year. More than 80,000 people visited the show last year, according to TCA data.

As for this year’s expo, a total of 185 developers and publishers from about 20 countries are participating, either online or at the expo itself, Peng said.

One of the games highlighted during the broadcast is “The Legend of TianDing”, a locally developed side-scrolling action game based on the historical Taiwanese folk hero Liao Tien-ting (廖添丁) who, according to the legend, stole from the rich and gave them to the poor during Japanese colonial rule in Taiwan.

The game won three awards – a gold medal for the Taiwan-developed games category and honorable mentions for the Console Game and PC Game categories, respectively – at the Game Star Awards 2021, an online game awards platform organized by the TCA.

PP Wang (王峻偉), CEO of Creative Games & Computer Graphics Corp., the developer of “The Legend of TianDing,” told CNA that his team is very happy to win the prizes and hopes more local Taiwanese stories can be broadcast internationally.

“We incorporated a lot of the Hoklo dialect and local historical figures from the Japanese colonial period into the script,” Wang said.

Maso Lin (林秉舒), R&D producer of Creative Games & Computer Graphics Corp., told CNA that his team believes there should be more games that tell Taiwanese stories in the market.

“It’s a great encouragement for us, because we won the awards by creating a game that tells a Taiwanese story,” Lin said.

Chen Pei-li (陳佩利), deputy director general of the Industrial Development Bureau of the Ministry of Economic Affairs, said gaming in Taiwan is booming, with the country’s gaming community numbering 15 million, while the market generated a production value of NT$68 billion ($2.454 billion) in 2021.

“Consumer power in the Taiwanese market is quite good, and our culture allows acceptance of various lifestyles, allowing Taiwan to play an important role in the development of experimental games in Asia,” Chen said.

The four-day Taipei Game Show 2022 will continue until Tuesday.